Xeno Duel
Xeno Duel
At some point someone must have asked: “What if chess had aliens with rocket launchers?”
Two players command opposing factions of colorful aliens, fighting for dominance of an unknown planet. Armies are comprised of disposable yet numerous Soldiers, powerful Tanks, and supportive UFOs, each with unique attack methods and ranges. To claim victory, each army maneuvers around the battlefield to take control of the central area for a specified number of turns. But if that fails, they can just blow up all of their opponents.
TEAM MEMBERS
- Daniel Madan
- Gameplay programmer
- Menu programmer
- Main menu & drafting music
- Roberto Meznaric (MAX Game Studio)
- Scenario designer
- Lead artist & 3D modeler
- Battle &; victory music)
This is the browser-based version of the project, to download the application for offline play, check the alternative page.
Updated | 6 days ago |
Published | 19 days ago |
Status | Released |
Platforms | HTML5 |
Author | UltraHammerGames |
Genre | Strategy |
Made with | Unity |
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